The weather here is awful, warm, foggy with the occasional downpour for variety. The place is a swamp.
When the mood takes me I have a look to see what is coming along for Blender.
To find this page go to Blender.org>Downloads>Experimental>Experimental Branches. All these are compiled. Stuff even more recent can be found in Github but I can't use those things as I can't build programmes. I have tried using VisualStudio but always fail.
After clicking the Download you will get a Zip. file open it and click on the bit that executes Blender. This is now obvious has it has a coloured icon. If it doesn't then selecting the largest file seems to work just fine.
You then have to go to Preferences. To get there click Edit>Preferences. Then go to Interface and check Developer Extras. The little box bottom left will appear saying Experimental, click it.
A new window will appear and you can check the branches you want. I wanted to have a play with Geometry nodes. It is early stages for this and there isn't much there. It does scatter particles over a mesh reasonably but the Boolean bit seems completely anyhow.
This is supposed to be a cut using a cone and cube....It's doing something but that something is a bit silly. Neither use to man nor beast. The transition node works fine so that's a start.
Today is Lidl day. It looks as if I'll have a car full as I have messages from folk everywhere. Half a dozen small conifers, a dozen Heathers, four jars of thick cut marmalade (if it's less than 50p/jar.), four boxes of mince pies (big ones), plus varying quantities of other stuff and then it's up the road to Aldi for their malted bloomers. I need bread so must get enough.
The man is an idiot. God help the world.