Here are a few pertinent screen grabs. If you would like further information or explanation then feel free to ask.
World or background nodes. |
Colouring in or material nodes. |
Merry Christmas animation node tree.
Have a good week and a great Christmas.
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That's a whole different kettle of fish, Adrian - bravo!
ReplyDeleteHave a great one yourself!
Richard, I got there in the end, I can see areas where a bit of editing would improve matters but I have about cracked it I think.
DeleteLooking good. I assume you have a spot light top leftish. The resulting occasional 'sparkle'reflection is effective.
ReplyDeleteJohn, no additional lights I prefer using HDRIs and popping a bit of bloom on in the EEVEE render engine. This is a workaround at the moment as Blender still won't acknowledge Animation Nodes. Nodes are generally supported and encouraged by FVX software but they are not easy to get ones head around. Houdini is a 100% node and results look brilliant but writing the odd line of OSL or Python is easier for me in Blender. I am biased as I can't work Houdini.
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