Yesterday was exceptional, freezing cold, windless and sunny. We had a good three hour walk and then decided to have a few hours 3D modelling or blundering about in Blender. I thought of a way to get particles out of just the points on the star and not the centre vertices as well but then decided to use light instead.
This is what it looks like using a sphere, a bit like a disco ball.
I can have an infinite number of effects but render times are horrendous about 1.5 minutes a frame at 1280x720 and 100% resolution with 100 samples. These stills are 500 sample renders and take over ten minutes. I'll have to work something out or just leave the final scene rendering all day.
I am getting quite fast at this job but still don't really understand what does what in Blender, I don't understand what half the terms mean so just have to alter values and see what happens. I am enjoying myself so that is all that really matters.
Have a good week.