I've had a few more hours playing with this text. I suspect this is about as good as the job will get. There's lot's more to animate but the materials or Shaders as Blender calls them are about as good as I can get them. I am having trouble rendering with a transparent background but I'll have a look at the instructions.
Here is a bit of video showing the animation so far.
Ignore the bit at the start with the bubbles jumping around, they are emitted as particles from a plane about in the middle and it takes them a while to get going properly. For the final animation I'll set them going 60 frames earlier at F-60 and then render from F1. The text needs further movement, I'll try keyframing scale and rotation for each letter.
I have about a dozen test renders and I think this one or something similar will do.
The depth of field is a bit shallow but that is easily sorted. Looking at the above I think I may have been a bit optimistic but I'll give it a rest for a day or two and see if I can dream up a solution.
The bubbles moved outside the box so I was surprised. I look forward to the next stage.
ReplyDeleteThe bubbles aren't contained within the camera view. Silly me you already realise that.
DeleteI won't be doing the final version for a week or should I say I won't be posting it for a week.