As you can see I have a new temporary header. I am trying to get the writing to follow a path through the trees and then finish at the bottom. After Effects could cope but I don’t have that so will have a go in Blender. CS6 doesn’t want to know though it will let me scale the text front to back. I have just had a thought and it may if I pretend it’s a 3D animation. I also notice that it has chopped a bit off. I can never remember how wide my header is so always have to look in ‘Inspect Element’….I did that but then decided to add a bit of a matt and forgot to resize it again. Sorry about that.
This morning I’d been wandering in cold fog for half an hour, when I met Mal. We were chatting away about the revolting weather when one of her dogs decided to set about Alf. I said can’t you feed Cooper before you bring him out. She said he needs a “Busy” round to give him an ASBO. Ian was walking towards us and remarked that we would be lucky to find one as there weren’t enough to police Remembrance Day. I thought he was joking….It only takes one to manage the parade and bugle blowing…Hardly an excuse for insurrection is Armistice Day. Pound to a penny they find enough for the great and the good to stand looking solemn for the photocall at the Cenotaph. After a few minutes discussion on the likelihood of the Cubs and Brownies running amok with their flags and the Veterans mowing folk down with Zimmer frames the conversation moved on to the crossword puzzle and what was a word like Hanah called? I told Ian it was a palindrome. Mal said did I know that there were palindromic numbers. I’d never thought about it but yes 393, 1441, hundreds and thousands of them. She then went on to say that if a non-palindromic number is summed with itself reversed then you will get a palindromic number. 24+42= 66. It doesn’t always work on the first iteration but in all but a few cases it does and apparently when it doesn’t they are known as Lychrel numbers. The things I find out on a walk. Thought you would be distraught if I failed to let you know.
Have fun, I’m going back to Blender and Photoshop.