I decide to have another go at yesterdays thing. Listening to Ken Bruce but that will be it for the radio today as Jeremy Whine is on at noon and he's a twat.
Now I've slowed it down you can see that it's legs aren't legs at all but a bit of a grid controlled by the proximity of the head bit. It is just an illusion like so much of life at the moment.
I'm looking forward to tomorrow. I have to visit the animal feed suppliers....Whoopee!
Here is the video.
Have a good weekend.
Now I've slowed it down you can see that it's legs aren't legs at all but a bit of a grid controlled by the proximity of the head bit. It is just an illusion like so much of life at the moment.
I'm looking forward to tomorrow. I have to visit the animal feed suppliers....Whoopee!
Here is the video.
Have a good weekend.
This one looks more like a creature, a creepy crawlie, not that I am particularly fond of creepy crawlies but it is more interesting than yesterday's and I like the choice of music too.
ReplyDeleteRachel, glad it has improved. Improve does tend to be in the lap of the gods when I mess with stuff.
DeleteI slowed down the playback even more in YouTube and then it became obvious what was going on. The first attempt from the day before made me think of a demented sputnik.
ReplyDeleteJohn, I often slow videos down to look at such stuff. Many of the creators of this sort of thing are barely thirty and do things far too quickly for me. Jacques Lucke who developed or is developing Animation Nodes looks about twenty. This is just using normal modifiers so not procedural and the controls are very sensitive when scaling the grid(legs) bit. The body of the thing could be any mesh object so it could come in for something silly.
DeleteIt looks like a miniature stripped version of r2d2 with spidery legs :)
ReplyDeleteRuby, it looks very silly.
Delete